Items where Author is "Eow, Yee Leng"
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Number of items: 8.
Wan Ali, Wan Zah and Eow, Yee Leng and Mahmud, Rosnaini and Baki, Roselan
(2012)
Computer games development class with appreciative learning approach: from the perspective of bloom’s taxonomy.
Pertanika Journal of Social Sciences & Humanities, 20 (3).
pp. 645-668.
ISSN 0128-7702; ESSN: 2231-8534
Eow, Yee Leng
(2011)
Application of Appreciative Learning Approach in Computer Games Development Towards Promoting Student Creativity and Intrinsic Motivation.
Doctoral thesis, Universiti Putra Malaysia.
Wan Ali, Wan Zah and Eow, Yee Leng and Mahmud, Rosnaini and Baki, Roselan
(2011)
Improving creativeness of computer games produced by students through appreciative learning approach.
In: International Educational Technology Conference 2011 (IETC 2011), 25-27 May 2011, Istanbul, Turkey. .
Eow, Yee Leng and Wan Ali, Wan Zah and Mahmud, Rosnaini and Baki, Roselan
(2010)
Appreciative learning approach: a new pedagogical option.
In: 18th International Conference on Computers in Education (ICCE 2010), 29 Nov.-3 Dec. 2010, Putrajaya, Malaysia. (pp. 607-614).
Eow, Yee Leng and Wan Ali, Wan Zah and Mahmud, Rosnaini and Baki, Roselan
(2010)
Computer games development and appreciative learning approach in enhancing students' creative perception.
Computers & Education, 54 (1).
pp. 146-161.
ISSN 0360-1315; ESSN: 1873-782X
Eow, Yee Leng and Wan Ali, Wan Zah and Baki, Roselan and Mahmud, Rosnaini
(2010)
Stability of the Intrinsic Motivation Inventory (IMI) for the use of Malaysian form one students in ICT literacy class.
Eurasia Journal of Mathematics, Science & Technology Education, 6 (3).
pp. 215-226.
ISSN 1305-8223
Eow, Yee Leng and Wan Ali, Wan Zah and Mahmud, Rosnaini and Baki, Roselan
(2009)
Appreciative learning approach in computer games development class.
In: International Conference on Educational Research and Practice (ICERP), 10-11 June 2009, Marriot Hotel, Putrajaya. (pp. 20-21).
Eow, Yee Leng and Baki, Roselan
(2008)
An Exploratory Study on the Reasons and Preferences of Six Malaysian Students on the Video Games Played.
Journal of Environmental and Science Education, 3 (1).
pp. 19-25.
ISSN 1306-3065