UPM Institutional Repository

Items where Author is "Wang, Dan"

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Number of items: 4.

Article

Wang, Dan and Md Khambari, Mas Nida and Wong, Su Luan and Razali, Abu Bakar (2021) Exploring interest formation in English learning through XploreRAFE+: a gamified AR mobile app. Sustainability, 13 (22). pp. 1-26. ISSN 2071-105

Wang, Dan and Md Khambari, Mas Nida (2020) An AR-based gamified English course in vocational college through interest-driven approach. Universal Journal of Educational Research, 8 (1A). 132 - 137. ISSN 2332-3205; ESSN: 2332-3213

Conference or Workshop Item

Wang, Dan and Md Khambari, Mas Nida and Wong, Su Luan and Mohamed Razali, Abu Bakar (2019) The benefits of augmented reality technology in higher education: a review of the literature. In: 5th International Conference on Educational Research and Practice (ICERP) 2019, 22-23 Oct. 2019, Palm Garden Hotel, Putrajaya, Malaysia. (pp. 100-106).

Thesis

Wang, Dan (2022) Use of gamified augmented reality app in creating interest in learning english among vocational college students. Doctoral thesis, Universiti Putra Malaysia.

This list was generated on Fri Nov 29 18:10:30 2024 +08.