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Game-based learning as students' learning strategies in enhancing problem-solving skills


Citation

Amran, Aryanti and Ab. Jalil, Habibah and Sulaiman, Tajularipin (2019) Game-based learning as students' learning strategies in enhancing problem-solving skills. In: Graduate Research in Education Seminar (GREduc 2019), 13 Dec. 2019, Faculty of Educational Studies, Universiti Putra Malaysia. (pp. 131-134).

Abstract

In line with the components in the 4.0 Industrial Revolution Framework, the Ministry of Education introduced an action plan that is leveraging ICT for learning. With the use of ICT-based education technology, the Ministry strongly emphasises on producing highly thinking skilled students in problem-solving. Game-based learning has been recognized as a potential approach to elevate thinking skills in problem solving. This teaching method is notable to be best applied in student-centered learning environment. Several studies have been conducted in scrutinising the increase in problem-solving in game-based learning. However, there has been no study conducted that measure the level of problem-solving skills in game-based learning through different formal learning strategies. Therefore, this paper aims to discuss the studies on students' problem-solving skills in game-based learning through individual or collaborative learning strategies.


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Additional Metadata

Item Type: Conference or Workshop Item (Paper)
Divisions: Faculty of Educational Studies
Publisher: Faculty of Educational Studies, Universiti Putra Malaysia
Keywords: Game-based learning; Game application; Collaborative; Problem solving
Depositing User: Nabilah Mustapa
Date Deposited: 05 Feb 2020 04:27
Last Modified: 05 Feb 2020 04:27
URI: http://psasir.upm.edu.my/id/eprint/76677
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