Citation
Shakeeb Arsalaan Bajunid, Siti Farhana Bajunid and Zulkifli, Mohd Amirul Faiz and Azman, Amira Fathini and Mohd Zainul Arifien, Ameerul Adib and Kueh, Harisson and Kumar, Prashanna Raveenda and Amin Nordin, Syafinaz and Saad, Wan Zuhainis
(2017)
The adventures of leptospires.
In: 2nd International University Carnival on e-Learning (IUCEL 2017), 26-27 Sept. 2017, Universiti Sains Islam Malaysia. (pp. 259-261).
Abstract
Many research has been done to study the impact of gamification in education. Most studies have shown tremendous impact in terms of motivation and engagement of students learning by playing games. In view of the rising number of leptospirosis cases and deaths in Malaysia recently, we are creating an awareness program among students through gamification. This is a strategy to educate students on leptospirosis. The gamified experience in this campaign is an alternative to conventional lectures, which can educate this new generation learners more effectively, using technology with their own devices.
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Additional Metadata
Item Type: | Conference or Workshop Item (Paper) |
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Divisions: | Faculty of Biotechnology and Biomolecular Sciences Faculty of Medicine and Health Science |
Publisher: | Centre for Global Open Access Learning, Immersive Technology & Quality Assurance, Universiti Sains Islam Malaysia |
Keywords: | Gamification; Role-play games (RPG); Leptospirosis |
Depositing User: | Nabilah Mustapa |
Date Deposited: | 04 Mar 2019 00:29 |
Last Modified: | 04 Mar 2019 00:29 |
URI: | http://psasir.upm.edu.my/id/eprint/66730 |
Statistic Details: | View Download Statistic |
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