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Evolving character animation


Citation

Zakaria, M. Nordin (2001) Evolving character animation. In: Persidangan Kebangsaan Penyelidikan & Pembangunan IPTA 2001, 25-26 Okt. 2001, Universiti Kebangsaan Malaysia, Bangi, Selangor. (pp. 860-863).

Abstract

This paper describes an approach to the animation of articulated figure using a combination of forward kinematics, neural net and genetic algorithms. A set of kinematics motion data for an articulated model is evolved to generate a set of varied motion that performs according to an objective function set by the user. Neural net is used to constrain the generated motions. User interaction with the process ensures a certain style evolve from the myriad of possibilities. Our technique makes it possible to create libraries of reusable motions from a small number of example motions.


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Additional Metadata

Item Type: Conference or Workshop Item (Paper)
Subject: Animation (Cinematography)
Subject: Computer animation
Subject: Neural networks (Computer science) - Genetic algorithms
Divisions: Faculty of Computer Science and Information Technology
Keywords: Animation; Articulated figure; Kinematics
Depositing User: Samsida Samsudin
Date Deposited: 06 Jun 2013 00:30
Last Modified: 21 Jul 2016 09:07
URI: http://psasir.upm.edu.my/id/eprint/20831
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