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Setambah, Mohd Afifi Bahurudin and Adnan, Mazlini and Zaini, Syaza Hazwani and Mujiasih, Mujiasih and Hidayat, Riyan and Ibrahim, Muhammad Alhaji and Hanazono, Hayato (2024) Impact of "Donkey", "Snap" dan "King" (DSK) non-digital gamification cards on fourth-grade students' math performance in fractions. Infinity Journal, 13 (1). pp. 175-196. ISSN 2089-6867; ESSN: 2460-9285

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